Some say that the best way to teach is by example, so we’ll be creating a very simple mod in this section: replacing one of the plaza tiles in the game with a new, much more boring one.įirst of all, a decent graphics editing program: MS Paint won’t do the job for quality mods. If the mod also changes other things such as sounds, back up the appropriate folders as well. Since most mods just edit texture files, making a backup consists of copying the entire \\Data\\Graphics to a location outside the Caesar IV installation folder, for example your My Documents folder. Because you’re overwriting the original files, it’s advisable to make a backup of the original files in case you want to remove the mod: if you don’t have a backup, you will have to reinstall the game. In general, you take the new texture file(s) (and possibly other files) and overwrite the original file(s) that came with the game. Most of the mods in our downloads section come with a readme file which details what needs to be done to “install” the mod. In this article we will only focus on the art of editing textures to give buildings and people a new look.
In Caesar 4, the easiest and most important thing that can be modified is the look of the buildings and people.įurther than that the game is not easily adapted to suit a player’s need: there are a few scripts for visual effects that you can change, but doing things like changing the functionality or shape of buildings is not possible. They are usually created by fans and made available to others to enhance their games. Modifications, or “mods” for short, change the look and possibly a lot of other things about the game.